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Hiigaran Battlecruiser

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Hiigaran Battlecruiser
Classification and cost

Category

Super Capital Ship

Class

Battlecruiser

Cost

4,000 RUs

Technical specification

Length

~ 800 meters

Max. acceleration

1.9 m/s2

Max. speed

69 m/s

Hyperdrive rating

Short Jump (buildable subsystem)

Armament

Other systems

  • Hangar bay
  • Fire control tower
  • Hyperspace inhibitor
  • Hyperspace module
  • Cloak generator
Usage

Role

Anti-Capital Ship

Era(s)

Affiliation

The Hiigaran Battlecruiser was the largest ship in the Hiigaran navy during the second homeworld era. Primary weapons of the Battlecruiser were Heavy Ion Cannon turrets, each one able to generate two long range beams capable of taking down a frigate with a single salvo long before the frigate could come close to weapons range. Additional armaments included Arbiter Kinetic Burst Cannons capable of taking down corvettes, and heavily damaging most capital ships. These cannons were mounted on the sides and the forward section of the battlecruiser, allowing it to aim at several targets at a time.

Because of a lack of anti-fighter armament, the ship itself could not withstand heavy bomber attacks and therefore was usually escorted by multiple anti-fighter units. Each Battlecruiser was capable of repairing starfighters in its hangar bay, allowing its escort to withstand heavier fighter attacks and recover from damage between skirmishes. Battlecruisers could have up to two modules built: the Fire control module which would improve the targetting of the Battlecruiser's and its escorts weapons, the Hyperspace Module which would allow the Battlecruiser and nearby ships to make tactical jumps during battle, the Hyperspace Inhibitor which blocks enemy reinforcements from jumping in too close, and the Cloak Generator which allows the Battlecruiser and nearby ships to cloak for a short time.

Hiigaran Battlecruisers are more flexible and defensible than their Vagyr counterparts. They have three subsystems to disable, as opposed to the Vagyr Battlecruiser's two. Also, losing both Ion Cannons can prove debilitating but not fatal, as the Hiigaran Battlecruiser's four Kinetic Cannons can seriously damage enemy Capital Ships. Vagyr Battlecruisers, however, are sitting ducks once their engines and Heavy Missile batteries are disabled, as they have no long-range, anti-capital ship weaponry, save for the Trinity Cannon, which cannot be aimed if their engines are disabled.

Even so, the Hiigaran battlecruiser's positioning of the massive ion cannons, that is, one in both dorsal and ventral positions, mean that the combat effectiveness is reduced by half when attacking from above, as only one cannon is able to harm the target. As the Vaygr Battlecruiser notably possesses missile launchers, which, theoretically, can reach any place upon launching, this gives an edge to a clever Vaygr commander by simply hyperspacing on top of a Hiigaran battlecruiser.

Though the Hiigaran Battlecruisers was one of the biggest combat ships the Hiigarans ever built, there were larger ships available to them, including Sajuuk's Wrath, a ship built around 9525 GSY, Tanis Station, the Progenitor Dreadnaught and the Hiigaran Shipyard.

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